tried a lot of his code, some works some didnt, some.works too randomly like the kirimomi. (12-08-2015 03:52 AM)Clementee Wrote: Tnx, after a bit more of self-research i found out this doesnt really works with ppsspp. both actually freeze my ppsspp, unlike sadamitsu's code which simply didnt work. I am a jin player so i need jin's code, but tnx for the information because i didnt check lars' and lili's now i know which 1 works.īut there is this code (not made by sadamitsu) in TZ that give the change of TTT2 for lars and jin. Tnx, after a bit more of self-research i found out this doesnt really works with ppsspp. (12-05-2015 01:32 PM)leelaw Wrote: (12-04-2015 06:36 PM)Clementee Wrote: is there a cheat code for the kirimomi? i look to the internet it seems from zaibatsu this guy name sadamitsu is working on a CW cheat for kirimomi/screw attack but his code is buggy, sometimes even a single jab could send a screw attack It's a matter of finding the right arrangement of codes. _C1 K! LAR *2 <- new code from sadamitsu's website _C1 K! LAR *1 <- old code can be found here But bare in mind that not all characters uses this kind of arrangement (it's complicated) like below: The above code arrangement will work (maybe). (!)IMPORTANT: Always set the refresh rate in cheats to 1īut we know these won't work, so the alternative will be, But there's a work around to make them work. Well, Sadamitsu's codes were made directly for PSP, using it on PPSSPP will surely produce some glitches, especially all the screw attacks codes. ![]() I would prefer to not download a new ppsspp though. the ppsspp 1.1.1 included the setting that allows kirimomi?. Hopefully multithreading will be supported in future releases, further speed boosts are definitely possible.(12-04-2015 06:36 PM)Clementee Wrote: is there a cheat code for the kirimomi? i look to the internet it seems from zaibatsu this guy name sadamitsu is working on a CW cheat for kirimomi/screw attack but his code is buggy, sometimes even a single jab could send a screw attack SoulCalibur looks absolutely gorgeous at 4x RR and 2xSSAA.ĭefinitely impressed with this emulator. Granted my PC is ancient (Core 2 Duo 2.8GHz, AMD Radeon 4670 1GB GDDR3, 8 GB DDR3 RAM, Windows 7), but other games like the Monhun Freedom Unite, SoulCalibur Broken Destiny, Ridge Racer(No 2xSSAA) and Tekken DR run at 60 VPS all the time even with the Rendering Res cranked up to x4 and 2x SSAA. ![]() However, HT OFF has the unfortunate side effect of causing your characters to look washed out during their intro sequences in game and also during outfit customization.Īs a kind soul mentioned above, you need to hammer the start button, you can't make a save game, and Media Engine must be on to play the game properly. ![]() The other core is still asleep and not doing anything. Turning HT on or off does nothing to the GPU load that I notice, and CPU usage is still maxed out on 1 core. ![]() When Hardware Transform is ON, I can only get 30 - 35 VPS with the same graphical settings. The game is CPU capped on my system, it maxes out one of my dual cores (50% overall CPU usage), but is not GPU capped (GPU Usage is only at 60-70%, at 3x RR and 2xSSAA).įunnily enough, the game runs better with Hardware Transform set to OFF (40 - 50 VPS, no frameskip, 3x RR, 2xSSAA). Yep, Tekken 6(US) like God of War is definitely one of the more demanding PSP games to emulate on the PC (!).
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